Conception et Programmation objet en Java
Objectives
To learn object-oriented programming using UML and Java languages.
Description
Main concepts of object-oriented programming are taught: modularity (class, object, fields, methods, constructors, visibility, etc.), abstraction (interfaces, inheritance, abstract classes, static and dynamic binding, etc.), genericity, exceptions, collections, design patterns, event programming (through graphical user interface programming), unit tests.
A project is done using the SCRUM method (from « Project Management » module) with team of 5 to 7 students on a topic they choose at the beginning on the project.
Bibliography
- B. Eckel, Thinking in Java. Prentice-Hall, 3 ed., 2002.
- J. Gosling, B. Joy, G. Steele, and G. Bracha, The Java Language Specification. Addison-Wesley, 3 ed., Mar. 2005. http://java.sun.com/docs/books/jls/
- B. Meyer, Object-oriented software construction. Prentice Hall, 2 nd ed., 1997.
- M. Fowler, UML 2.0. CampusPress Référence, 2004.
Session 1 ou session unique - Contrôle des connaissances
Modalité | Nature | Coefficient | Remarques |
---|---|---|---|
CT (contrôle terminal) | Oral/Ecrit | 100% | Examen Conception et Program° Objet JAVA |
Session 2 - Contrôle des connaissances
Modalité | Nature | Coefficient | Remarques |
---|---|---|---|
CT (contrôle terminal) | Oral/Ecrit | 100% | Examen Conception et Program° Objet JAVA |